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Lautapelit.fi Eclipse: 2nd Dawn for the Galaxy

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However, given how long that game can be, I decided I needed a “short” 4x game to scratch the itch whenever the urge to play such a game came about without needing to commit an entire day to it. Then the upkeep phase will occur in which players will gain some tech and building points and have to manage their money income. TI4 rewards a focus on scoring objectives, and those players who approach it as “space Risk” are not likely to win (although I’m confident that they will still have a good time). Influence: Shift control of sectors you have access to, and give yourself the capability to colonise more planets than normal (leading to extra resources).

I really hope that this review has persuaded someone that this game is worth their time because it is big, beautiful and spectacular. And I was actually quite worried about this aspect of gameplay in the beginning, as my wife tends to hate Euros with a passion. Combat is initiated during its own phase so you can move about however you want during the action phase without engaging. Players each control one of seven unique factions all bidding to be the biggest and baddest there is, with points available at the end of eight rounds for controlling hexagonal space sectors, discovering technology, winning combat and a few minor activities. HIGHLY detailed and foreboding gazing over the rest of the board just tempting players to take it on.

On your turn you can take one of the 6 actions and each one can be taken multiple times over the course of the round if you want. Other than that though there really isn’t any other interaction, it’s mostly done indirectly by grabbing up those juicy tech tiles first or placing exploration tiles down in a particular fashion to block off other players. The first action is “Explore” and this allows you to draw a random territory tile from one of the stacks depending on placement. A fairly simple initiative system means fast, light, but well armed ships get their shots in first and unless you have a well armoured fleet, you could be down by half your force before you even get to roll dice.

Building allows you to spend you generated build points to construct new ships or structures on the board. These are important as they will increase the amount of tech, money and build points you will generate every round. Not only do they use colors to differentiate them by power but they make it easier to see if you’ve hit or missed by removing the “1” in favor of a blank side and removing the “6” in favor of an automatic hit. Moreover, it is especially nice that while it is more typical in other games to have players trade hits and damage at the exact same time, in Eclipse, if you manage to destroy an enemy ship first, they will never even get a chance to fire at you! In the end, the weaknesses in Eclipse: Second Dawn for the Galaxy only really become apparent after nearly a dozen playthroughs.

I’m sure that you could play it in a more aggressive way than we have so far, but it certainly won’t have the sparkle that it will have when multiple players are vying for the same spots with their uniquely built ships.

I bought and played my first few games of Eclipse: Second Dawn in January 2021, which means that I have only been able to play it with one other person: my wife. Will Hare is a board game enthusiast who dares to ask if life itself is just a series of dice rolls with no winner or loser. Starting off with a basic fleet of ships and a unique race of aliens (or the blander humans), you will forge your way across the galaxy, exploring new locations and upgrading your technology to create a unique faction. Will, thanks for this thoughtful review, and briefly comparing Eclipse 2nd Dawn with its more established cousin, Twilight Imperium.fi/product/24681/eclipse---2nd-dawn-for-the-galaxy-eng 24681 Eclipse - 2nd Dawn for the Galaxy (ENG) https://www.

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